#ifndef JAZZSLOTSCOMMON_H
#define JAZZSLOTSCOMMON_H

namespace JazzSlotsCommon
{
	enum SUBGAMEDEFS
	{
		SGLOSERPICKED	= -10,
		SGNOTPICKED		= -1,
		BGNONE			= 0,
		BGCASH			= 1,
		BGMUSIC			= 2
	};

	enum SUBGAMEIDX
	{
		SGIDX_BONUSGAME,		//are we in bonus game?

								//small bonus data
		SGIDX_CASHONEY,			//cash icon1 Y cord
		SGIDX_CASHTWOY,			//cash icon2 Y cord
		SGIDX_CASHTHREEY,		//cash icon3 Y cord
		SGIDX_CASHVALUE,		//cash amount
								
								//big bonus data
		SGIDX_BBPICKONE,		//*** start have the picked an instrument and value of pick ***//
		SGIDX_BBVALUEONE,
		SGIDX_BBPICKTWO,
		SGIDX_BBVALUETWO,
		SGIDX_BBPICKTHREE,
        SGIDX_BBVALUETHREE,
 		SGIDX_BBPICKFOUR,
        SGIDX_BBVALUEFOUR,		//*** end ***/

		SGIDX_CLIENTANIM,

		SGIDX_NUMGOODPICKS,		// number of picks

		SGIDX_ISDONE,
	};
};

#endif